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Morning Whiskey

This room was the result of a four-week course here at Futuregames. My main goal was to practice modeling many assets of different materials, including wood, glass, fabric, etc. I am very happy with the results and I feel more comfortable now handling a larger number of assets in an environment piece.

Everything except for the foilage seen outside the window was modeled by me. Original concept art by Léa Pinto can be found at: https://www.artstation.com/artwork/3q5rXJ

Beauty shot rendered in Unreal Engine.

Beauty shot rendered in Unreal Engine.

Beauty shot rendered in Unreal Engine, basic material.

Beauty shot rendered in Unreal Engine, basic material.

Main assets.

Main assets.

Materials created in substance designer.

Materials created in substance designer.

Progress.

Progress.